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​t​he ​winter Olympics ​feel Like A 90s ​snowboarding ​game​, And I’m Here For It

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Milano Cortina​ has cutting‑edge replays, chase‑cam drones and exuberant commentary ​bringing a wave of unexpected nostalgia for anyone who grew up on 90s extreme‑sports games

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As someone whose childhood holidays consisted of narrowboating along the Grand Union canal or wandering the harbour-side at Whitby looking for vampires, I have never been on a skiing break. The idea of plummeting down a hill on anything but a plastic sledge is totally alien to me. And yet, my wife and I have been gripped by the Winter Olympics, especially the snowboarding and freestyle skiing events. And I think I know why. Those events are really channelling the look and feel of the wintery sports sims I’ve always loved – especially those that arrived during a golden period in the mid-1990s.

This was the era in which snowboarding was exploding in popularity, especially among twentysomethings with disposable incomes and no responsibilities – which coincidentally was the games industry’s target market at the time. Perhaps the first title to take advantage of this trend was Namco’s 1996 arcade game Alpine Surfer, which challenged players to stand on a snowboard-shaped controller and swoop as quickly as possible down a mountainside – it was one of the most physically exhausting coin-ops I ever played. Later that year came the self-consciously hip PlayStation sim Cool Boarders, and then in 1998, my absolute favourite, 1080° Snowboarding on the N64, with it’s intuitive analog controls and incredibly authentic sound effects of boards cutting through deep, crisp snow.

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