What The £350 Grand Theft Auto ‘collector’s Box’ Says About The Escalating Cost Of Gaming
The launch of a collector’s box hints at a new reality: the kinds of games I grew up with are becoming a luxury item, locked behind a forbidding spending barrier
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As a parent (and partner) to a habitual collector, I do feel like an unwelcome portion of my life is occupied by an endless war against stuff. Surfaces in my home ceaselessly accumulate piles of random objects: a JoyCon wrist strap, a sticker sheet, an unidentifiable plastic piece of a toy or gizmo, an Xbox 360 controller with no batteries, cases for Switch cartridges lost down the side of the sofa … Stuff encroaches everywhere, especially in a gaming household. Much as I regret the imminent disappearance of physical games, I do not regret the extra space I have in my attic as a result of switching almost entirely to downloaded games over the last decade or so.
Speaking of the imminent disappearance of physical games: Rockstar recently announced a £350 ($400) “collector’s box” of Grand Theft Auto 6 goodies … that doesn’t include the game itself. Not even a download code. The Grand Theft Auto VI: The Goodtime State – Vice City Collection, to give it its full and unwieldy name, contains a hat, a bag, a pair of sunglasses, a figurine, a poster and more, including a mirror and a “swizzle spoon” that looks, unambigiously, like a cocaine spoon. The game retails at £70, so if you want something to play alongside all your stuff, you’re looking at an outlay of £420.
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